Somehow I still ended up losing a wild amount of money on the release. My third single was the first to finally get a critical success, and it completely sold out. At some points I didn’t even understand how something lost me money. It felt like everything I could do to make money didn’t even pay the cost of rent – assuming it wasn’t an outright loss. My second playthrough was a little less spicy, but still not a great success. On my first playthrough, I managed to bankrupt the company nearly immediately. Where I really struggle with Idol Manager is deciding if the game is just too unforgiving, or if I just am really bad. These are moments that stand out – especially because most of us have probably seen the real-life articles about similar situations. I honestly think it’s impossible to play this game without feeling a bit like the bad guy – no matter how nice you are, you’ll always see options like making them wear short skirts while dancing or forcing them to break up with their boyfriend or girlfriend. There were so many conversations about what fans want versus what would make the girls comfortable, and a lot of discussions about how easy it is to push them too hard to the point of injury or depression. It’s a tall order and a hectic business.įirst off, Idol Manager deserves credit for having some deeply uncomfortable moments that make you really consider the industry it’s trying to shine a light on. You’ll not only have to hire and train young new pop stars, but watch out for gossip, manage PR disasters, hire appropriate staff, and put together new singles, shows, and events to show off to the world. Welcome to showbusiness! You’re the new manager of a (hopefully) up and coming talent agency – time to rise to the stars, right? Maybe not… In Glitch Pitch’s dark comedy management sim, Idol Manager, the stakes are high and the business is ruthless.
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